I like the game, it has similarities to classic-games like "Lady Tut" or "Lady Bug" and so on. The only thing, i don't really like is, that the player must reach over to the keyboard every time, to open certain doors. Maybe it would have been better here, to find a way, that everything could be controlled on the controller? For example in a way like this:
- hold down firebutton and move stick to the left = open green doors
- hold down firebutton and move stick to the right = open yellow doors
- hold down firebutton and move stick up = open pink doors
Or somehow similar to that. Important would be only, that the player could open the doors on his joystick/gamepad and that it does not affect the movements of his sprite, when he does this. It could be selectable in the game-menue, whether the player wants this new type of control, or the old one. What do you think about it, for a possible v3 of the game?
Morning. I am the editor of a magazine about Commodore and Amiga computers "K&A Plus". I am writing to you regarding a certain issue. In our newspaper we run the so-called "Cover Disk" that is, we place, with the permission of the author, games that we think should be on such a disk. Would you be interested in having your title KNIGHT TRAP in the upcoming 22nd issue? We would be very pleased if we got your permission. For my part, I would like to add that I am writing a short review about KNIGHT TRAP for the latest issue. If this would not pose a problem then I would ask for your permission. Greetings Retro Chlop "K&A Plus".
Interesting little game - I was just trying it out. Looks like an actual bug, I managed to find myself outside the maze and walk around? And when I moved around the edge to the top of the screen I could collect the 5 blue what look like jugs and they were added to my score. I think I was exiting on the left but could have pressed one of the function keys at the time. Once outside you can't get back inside. Edit: I did manage to get back inside later on after more testing if I transformed back into a ghost.
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I like the game, it has similarities to classic-games like "Lady Tut" or "Lady Bug" and so on. The only thing, i don't really like is, that the player must reach over to the keyboard every time, to open certain doors. Maybe it would have been better here, to find a way, that everything could be controlled on the controller? For example in a way like this:
- hold down firebutton and move stick to the left = open green doors
- hold down firebutton and move stick to the right = open yellow doors
- hold down firebutton and move stick up = open pink doors
Or somehow similar to that. Important would be only, that the player could open the doors on his joystick/gamepad and that it does not affect the movements of his sprite, when he does this. It could be selectable in the game-menue, whether the player wants this new type of control, or the old one. What do you think about it, for a possible v3 of the game?
Pretty entertainment game !
muy buen juego,gracias
very tedious gameplay, more annoying than fun. only 4/10 for me
Cool game!
Morning. I am the editor of a magazine about Commodore and Amiga computers "K&A Plus". I am writing to you regarding a certain issue. In our newspaper we run the so-called "Cover Disk" that is, we place, with the permission of the author, games that we think should be on such a disk. Would you be interested in having your title KNIGHT TRAP in the upcoming 22nd issue? We would be very pleased if we got your permission. For my part, I would like to add that I am writing a short review about KNIGHT TRAP for the latest issue. If this would not pose a problem then I would ask for your permission. Greetings Retro Chlop "K&A Plus".
https://ka-plus.pl/pl/
I give my permission for you to write a review about this game :)
can we put the game as a supplement to our magazine in the so-called "COVER DISK"?
If we can talk about it, feel free to email me
yahwey88@gmail.com 😁
Interesting little game - I was just trying it out. Looks like an actual bug, I managed to find myself outside the maze and walk around? And when I moved around the edge to the top of the screen I could collect the 5 blue what look like jugs and they were added to my score. I think I was exiting on the left but could have pressed one of the function keys at the time. Once outside you can't get back inside. Edit: I did manage to get back inside later on after more testing if I transformed back into a ghost.
Thanks for letting us know. Issue is fixed and new files uploaded.
very good
Nice game!